GainsNGame is a browser-native fitness RPG for PC gamers who don't exercise — and for anyone with downtime they don't know what to do with. Mossback is at the gate. He doesn't ask where you've been. He just asks if you want to begin.
The product is built around three lines. If a feature can't be defended against at least one of them, it doesn't ship.
Quests come in 60-second, 90-second, and 5-minute forms. Sized for queue, Zoom waits, and the time it takes the kettle to boil. Two reps is more than zero reps.
No global leaderboards. Anywhere. The product celebrates streaks, recoveries after a missed day, and personal bests. Comparison is a feature, not a default.
Discord-native. Twitch-overlayable. Game-aware. The product is additive to your life: a queue is a quest, a meeting buffer is a stretch, an oven preheat is a plank.
Tell GainsNGame what you're up to. We'll serve a quest sized for that exact downtime, in a theme that suits the moment. Themes and contexts are decoupled — render the Zoom-wait quest as a goblin raid if you want. The world bends.
Pick your game. We learn its rhythm — queue, match, respawn, downtime — and surface a quest that fits the window.
Standing stretches, posture resets, low-noise push-ups against the desk. Office-themed by default; re-skinnable to anything.
Cozy quests for the moments between household timers. Quiet on the joints. Quieter on the floor.
Classic RPG bones, real-life reps. The differentiation isn't the loop — it's the shell, the contexts, and the company.
Tap a quest. Do the reps. Spacebar counts, or opt-in webcam tracks it for you. Strava-synced if you prefer wearables.
XP is a transparent formula: intensity × duration × novelty × consistency. No hidden curves, no rigged drops.
Pick a class. Distribute stats. Watch your character grow on a painted-paper world. Mossback nods.
Cosmetic gear, pets, new zones, new quest types, new theme packs. Nothing pay-to-win — your real reps decide your real progression.
Daily quests, guild async raids, friends pinging the same boss. Built around a 7-day rhythm that survives a missed day.
"Most fitness apps celebrate the top 1% and demoralize the other 99. We don't. The win condition is that you came back. The reward is that the world remembers."
The streak board is a personal monument, not a ranking. Miss a day, you don't lose the day before — you get a 'recovery' badge for coming back.
The only number you race is the one you set last week. Friends can cheer; nobody scoreboards.
Guilds fight bosses across a week, every rep counted, no toxic gatekeeping. The boss falls when the guild shows up.
Front-row to the build. Plus, forever. A founder banner. A boss in The Iron Forest that you get to name.
For the people who want to be on the wall when this works. Lifetime Plus is the obvious part. The rest is the part nobody else gets to buy later.
The core loop — moving, leveling, picking a class, syncing Strava, joining a guild of four — is free forever. Plus is for the content with production value.
18-week target to public beta, 22-week realistic window. Built solo. Status updates every Friday in Discord.
Brand locked. Landing live. Auth, schema, scaffolding. Free starter quest playable on this page.
Move → XP → level → unlock, end to end. 30 quests, 4 campaigns, 80-exercise library, Strava sync.
Guilds, async raids, Discord App, Twitch/OBS overlay, Context Profiles, six mini-games with opt-in webcam.
Payments live. Founder's seats open. Public beta launches at end of week 18 (or week 22 if reality intervenes).
One email a week. Mossback's devlog. No marketing tricks. Unsubscribe is one click.
I built GainsNGame because I am a person who plays games at a desk for too long and then wonders why I'm tired. Most "gamified fitness" apps are designed to trick you into exercising. I wanted to make a game whose verbs happen to include real movement — and that respects the fact you might never leave your chair on a given day. That's also a kind of win, on the way to bigger ones.
If you want to come along, the email above is the way. If you want to back it, the Founder's Edition is the way. If you just want to watch from the outside, the devlog is public.
— and Mossback says hi.